3D training game
Switchyard
Match the categories on a model railway: every term is a wagon, every category a station at the end of a track. Each participant is the dispatcher of their own yard on their phone. A wagon rolls out of a tunnel and waits at the hump before a red signal until the participant picks a station; then the switches throw and the wagon rolls down. Knowledge counts, not reflexes, and the projector shows where the whole group's wagons go.

What is the Switchyard game?
Switchyard does what Match the categories does, as a 3D game. The trainer writes the stations and wagons (or drafts them with AI, or imports a Match the categories set), and participants send the wagons to the right stations at their own pace, each in their own order.
In Game mode the result shows after every wagon: points, streaks and a second chance after a mistake. In Test mode nothing lights up during the game, wagons can be uncoupled, and the result comes when the trains are sent. At the end the trainer has the answer key and the wagons the group sent to wrong stations most often - with where to.
See how it works
Three wagons at the hump
Features
Key capabilities
Terms as wagons
Every term travels as a wagon with a placard, and the full text stands on the departure board above the yard. Nothing is cut: a long term gets smaller type, not an ellipsis.
The signal waits for the decision
The wagon stands at the hump until the participant picks a station. Reading slowly costs nothing, and a quick right decision earns a bonus.
A second chance
A wagon sent to a wrong station bounces off the buffer and goes back to the end of the queue. On the second try the station it already visited cannot be picked.
Game or test
Game mode shows the result at once. Test mode works like Match the categories: no colours during the game, uncoupling wagons, and the result after sending the trains.
The yard on the projector
Every decision in the room sends a small wagon to the chosen station. Beside the yard: the standings or progress only, and a station legend for long names.
Content from Match the categories
Bring over a Match the categories set in one click, or draft a new one with AI using the same generator.
Step by step
How it works
Write the stations and wagons
2 to 8 categories and the terms that belong to them. You can also draft them with AI or import them from Match the categories.
Choose the mode
Game with points and a second chance, or Test with the result at the end; a time limit and what the projector shows.
Run it with a group
Participants scan the QR code. After the start everyone sends the wagons at their own pace, and you see on the projector where they go.
Debrief
The answer key, the ranking and the wagons sent astray most often - with where the group sent them.
Use cases
What it’s good for
- Revising the terms after a training module
- Classifications: kinds of risk, customer types, cost categories
- Models and frameworks: Scrum roles, artifacts and events
- An end-of-day check without the stress of a quiz
- A warm-up at the start of a workshop
- Discussing the group's typical mistakes
White label
Your brand for participants
On the paid plans you can add your company name, logo and colors, and during every session participants will see your brand instead of Verbalu.
Training by Octigo
Want this run as a full training?
You are free to run our games and simulations on your own. But if you would like us to deliver a complete training, with a professional debrief and the concepts behind the “Switchyard” simulation explained in depth, get in touch. Octigo is a professional training company with 20 years of experience and many awards for its simulations.
- 20 years of experience in corporate training
- Award-winning training simulations
- A professional debrief and takeaways after the session
- A programme tailored to your goals and your team
Prefer to write to us directly? szkolenia@octigo.pl
Try “Switchyard” in Verbalu
Create a free account and run your first engaging session today. No card, no installation.
