A game board for the whole training

Knowledge Island

A whole training laid out as a game board: every station on the island is the entrance to an exercise you already have - a quiz, flashcards, an article, an AI scene. Participants explore the island on their own, or you lead them from station to station.

What is Knowledge Island?

You design the island yourself or with AI. You put up to 12 stations on it - a library, a cave, a tower, a lighthouse and other structures - and behind the door of each one you place one activity from your library, or a short text. The island stays in your library, and every run of it with a group gets its own code, QR code and fresh copies of the materials.

Participants join from a phone or a computer, choose how their figure looks and set off from the harbour. In free mode everyone walks to the open entrances on their own, and a flag goes up at every station done. In guided mode one click takes the whole group to a station, and you decide when its door opens. You can switch modes at any time.

Participants never meet on the island: everyone walks their own copy of the same map, with no chat and no other figures. Only you see who stands at which station and how many people have done it. Next to the 3D view there is always a flat 2D map - for keyboards, screen readers and weaker laptops.

See it in action

Station by station, up to the last flag

In free mode every participant walks their own figure from entrance to entrance, and a flag goes up at every station done. In guided mode one click takes the whole group to a station, and you open its door.

Features

Key capabilities

  • The agenda drawn as a map

    Stations stand on the island in the order of your plan. Twelve structures to choose from, four landscapes and a coastline you can redraw whenever you like.

  • An exercise behind every door

    A quiz, flashcards, fill in the blanks, a wiki article, an AI scene - or a text written right on the station. You pick from what you already have.

  • By hand or with AI

    Describe the topic or point to your material, and the AI proposes the stations, their order, names and stories. You can edit each one before saving.

  • Free or guided

    Everyone explores alone, or you lead the group from station to station. Switch modes during the run without starting over.

  • Open, locked, hidden

    You decide which doors are available. The "in order" option opens a station only once the earlier ones are done.

  • Flags and a progress map

    A flag goes up at every station done. Your console shows how many people stand at each station and how many have done it.

Step by step

How it works

  1. Design the island

    Give it a name, write a welcome story and place the stations on the map - yourself or with the AI.

  2. Put an exercise behind every door

    Pick a quiz, flashcards, an article or a scene from your library, or write a short text.

  3. Open a run

    Share the code or the QR code; every group gets fresh copies of the materials.

  4. Let them explore, or lead them

    Follow progress on the map, or take the group from station to station and open the next door.

Use cases

What it’s good for

  • A review before a test: one station per topic
  • Onboarding: the first week at the company as an island to discover
  • A self-paced block between two live sessions
  • A game frame around a whole day of exercises
  • Exam preparation: a set of practice questions behind every door
  • A workshop finale: you open the last door when the group is ready

White label

Your brand for participants

On the paid plans you can add your company name, logo and colors, and during every session participants will see your brand instead of Verbalu.

See pricing

Try “Knowledge Island” in Verbalu

Create a free account and run your first engaging session today. No card, no installation.

Verbalu