A game board for the whole training
Knowledge Island
A whole training laid out as a game board: every station on the island is the entrance to an exercise you already have - a quiz, flashcards, an article, an AI scene. Participants explore the island on their own, or you lead them from station to station.
What is Knowledge Island?
You design the island yourself or with AI. You put up to 12 stations on it - a library, a cave, a tower, a lighthouse and other structures - and behind the door of each one you place one activity from your library, or a short text. The island stays in your library, and every run of it with a group gets its own code, QR code and fresh copies of the materials.
Participants join from a phone or a computer, choose how their figure looks and set off from the harbour. In free mode everyone walks to the open entrances on their own, and a flag goes up at every station done. In guided mode one click takes the whole group to a station, and you decide when its door opens. You can switch modes at any time.
Participants never meet on the island: everyone walks their own copy of the same map, with no chat and no other figures. Only you see who stands at which station and how many people have done it. Next to the 3D view there is always a flat 2D map - for keyboards, screen readers and weaker laptops.
See it in action
Station by station, up to the last flag
Features
Key capabilities
The agenda drawn as a map
Stations stand on the island in the order of your plan. Twelve structures to choose from, four landscapes and a coastline you can redraw whenever you like.
An exercise behind every door
A quiz, flashcards, fill in the blanks, a wiki article, an AI scene - or a text written right on the station. You pick from what you already have.
By hand or with AI
Describe the topic or point to your material, and the AI proposes the stations, their order, names and stories. You can edit each one before saving.
Free or guided
Everyone explores alone, or you lead the group from station to station. Switch modes during the run without starting over.
Open, locked, hidden
You decide which doors are available. The "in order" option opens a station only once the earlier ones are done.
Flags and a progress map
A flag goes up at every station done. Your console shows how many people stand at each station and how many have done it.
Step by step
How it works
Design the island
Give it a name, write a welcome story and place the stations on the map - yourself or with the AI.
Put an exercise behind every door
Pick a quiz, flashcards, an article or a scene from your library, or write a short text.
Open a run
Share the code or the QR code; every group gets fresh copies of the materials.
Let them explore, or lead them
Follow progress on the map, or take the group from station to station and open the next door.
Use cases
What it’s good for
- A review before a test: one station per topic
- Onboarding: the first week at the company as an island to discover
- A self-paced block between two live sessions
- A game frame around a whole day of exercises
- Exam preparation: a set of practice questions behind every door
- A workshop finale: you open the last door when the group is ready
White label
Your brand for participants
On the paid plans you can add your company name, logo and colors, and during every session participants will see your brand instead of Verbalu.
Try “Knowledge Island” in Verbalu
Create a free account and run your first engaging session today. No card, no installation.
