Word game
Hangman
The word on the projector as a row of dashes, phones in the participants’ hands. Every correct letter drops into place, every miss draws one more part of the gallows - and the whole room roots for whoever is guessing.
What is the Hangman game?
Hangman is the classic word game, moved into the training room. You prepare a list of words - concepts from your training, industry terms, the names of methods - and put them up one at a time. Participants guess letters from their phones, either in turn or first-come. A correct letter keeps the player on the clock; a miss passes the turn and adds another stroke to the drawing.
Only the trainer's console knows the answers: the words are stored separately, so a curious participant cannot read them out of the browser. Once per word anybody may gamble on the whole thing - getting it right is a big bonus, getting it wrong costs a life. The game ends on a podium.
Features
Key capabilities
Your words, or a ready-made pack
Type your own words with hints, or load a set of training vocabulary in one click. Multi-word phrases are fine.
Take turns, or free-for-all
In a small group play in turn so everybody speaks up; when you need energy, let anyone guess as soon as they see a letter.
The word stays hidden
Only the trainer can read the answers. Participants receive the masked word alone, so nobody can peek at the solution.
Points and a podium
Score for correct letters, a bonus for the letter that completes the word and for solving the whole thing. The room gets a final ranking.
Step by step
How it works
Create a session
Name the game, set the number of lives, the turn mode and the keyboard's alphabet.
Add the words
Type your own with hints, or load the ready-made pack. A word the keyboard cannot spell is refused straight away.
Show the QR code
Participants join anonymously from their phones - no account needed.
Play, then debrief
Run word by word, then go back over the terms and talk about what they actually mean.
Use cases
What it’s good for
- Revising vocabulary and terminology at the end of a training module
- A language warm-up in a foreign-language course
- An energizer after the break that pulls the whole room in at once
- Revise terms with the whole room at once
- An energiser for the slump after lunch
- A word game for a foreign-language lesson
Training by Octigo
Want this run as a full training?
You are free to run our games and simulations on your own. But if you would like us to deliver a complete training, with a professional debrief and the concepts behind the “Hangman” simulation explained in depth, get in touch. Octigo is a professional training company with 20 years of experience and many awards for its simulations.
- 20 years of experience in corporate training
- Award-winning training simulations
- A professional debrief and takeaways after the session
- A programme tailored to your goals and your team
Prefer to write to us directly? szkolenia@octigo.pl
Try “Hangman” in Verbalu
Create a free account and run your first engaging session today. No card, no installation.
