A game about uncertainty

Rock, Paper, Scissors

The classic game against a simple but predictable computer - the winner isn't whoever guesses one move, but whoever spots the pattern in a sequence of behaviour.

What is the Rock, Paper, Scissors game?

Rock, Paper, Scissors is a live game for the whole group. Each participant joins with a code or QR, types their name and plays their own rounds against the computer - at their own pace, as many times as they like. Rock beats scissors, scissors beat paper, and paper beats rock.

The computer follows one deliberately simple strategy: its first move is random, and every round after that it repeats whatever the participant played last. So a single result tells you nothing, but watching the sequence lets you win almost every time - it's a game about recognising uncertain phenomena from a pattern rather than a single event.

Features

Key capabilities

  • Rock, paper, scissors

    Clear icons and an instant round result - the game works beautifully on a phone.

  • A predictable computer

    A deterministic but hidden computer strategy that needs to be discovered.

  • The sequence matters

    A single round is chance; only a run of behaviour reveals the pattern that leads to a win.

  • Live ranking

    A list of participants' names and their results - wins, draws and losses - updated in real time.

  • History on demand

    Hidden by default; one click reveals who played what and who won each round.

  • Session console

    Create, name and tidy up sessions from one place - deleted ones go to an archive you can always restore them from.

Step by step

How it works

  1. Create a session

    Add a new one from the session list and show the code and QR on the projector; you can also demonstrate how to play.

  2. Participants join

    They scan the QR or type the code and their name, then start playing their own rounds against the computer.

  3. They play and watch

    Everyone sees each round's result and their running totals; you follow the whole group ranking.

  4. Reveal the strategy

    Click "Show game history" so everyone sees the move sequences and discovers the computer's pattern together.

Use cases

What it’s good for

  • Introducing thinking about probability and patterns
  • A lesson that one result doesn't prove a rule
  • An engaging whole-group warm-up with a ranking
  • A springboard for discussing how to predict an opponent's behaviour
  • Show the difference between chance and a pattern
  • A very short game to open the session
  • An example to anchor a conversation about probability

Training by Octigo

Want this run as a full training?

You are free to run our games and simulations on your own. But if you would like us to deliver a complete training, with a professional debrief and the concepts behind the “Rock, Paper, Scissors” simulation explained in depth, get in touch. Octigo is a professional training company with 20 years of experience and many awards for its simulations.

  • 20 years of experience in corporate training
  • Award-winning training simulations
  • A professional debrief and takeaways after the session
  • A programme tailored to your goals and your team

Prefer to write to us directly? szkolenia@octigo.pl

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